Gaming Technology

Wood, John

Holmes, Kirsty

Notes
Can you imagine going on a trip into space? What about flying along at 300 miles an hour in a levitating train, Or clinging onto your seat at a 4D movie? Thanks to STEM soon you can do all this and more. Science technology engineering and maths are bringing new toys tools and technological gadgets into our everyday lives. Come and meet Professor Tess Tube and join her STEM School where you will learn about the amazing gadgets and gizmos that are all around us.
Location edition Bar Code due date
Non fiction A3008
Genre:Non-Fiction
Dewey:794.8
call #:WOO
ISBN:9781789980400
pub:2019